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Laurier Athletics and Recreation - Brantford Campus

Intramural Dodgeball Rules

Team Composition

  • Roster Size: minimum 7 people, maximum 10 people
  • No more than 3 extramural and/or varsity players per team
  • There must be at least two players of each gender on the court per team in order to start the game
  • All players, to a maximum of 10 players per team, must start the game on the court—the numbers can be uneven between the teams
  • No substitutions are permitted
  • A game may not proceed with less than 6 players
    • If the minimum number of players are not present, the team will default
    • An exception can be made if an injury occurs during a game

Match Procedures

  • Please be in the gym and ready to participate at least 10 minutes before your first game.
    • If your team is not on the court and ready to play by 5 minutes after your start time, it is an automatic forfeit against you for the entire game.
    • A 24-hour notice is a requirement if your team will be missing from the game(s).
    • Without any notice your team will face a forfeit, and the opposing team will win the match.
  • The match will be determined by best of 5 games
  • Games are won by eliminating all the opposing teams’ players
  • To start a game, 7 balls will be lined up along the center line in the gym
  • Games will consist of one 7-minute period, after which a sudden death overtime will take place with the remaining players. During overtime:
    • No timeouts
    • No substitutions
    • 3 balls are provided to each team, and 1 ball will be placed at center court
    • Teams must begin overtime with the same number of players on the court that they had at the end of regulation time
    • The team with the most players must throw first; if even, the team that was last to get an opponent out must throw first
    • Every 30 seconds, a new player must enter the court for both teams (up to 10), as signaled by the referee
    • The first team to get an opposing player out wins the game
  • Teams are permitted 1 timeout per match (across all 5 games). After a timeout:
    • 3 balls are provided to each side and 1 ball will be place at center court
    • The team who called the timeout must throw first
    • There are no substitutions permitted during timeouts
  • Default will result in a score of 4-0
  • If both teams default, it will result in a score of 0-0

Rules

  • To begin a game the starting players must line up behind the back line on their side of the gym, at the referees signal they may race for the 7 balls at the middle line: 
    • Any player crossing or touching the centre line at the start will be called out 
    • Balls must be taken back behind the volleyball attack line before proceeding to throw 
  • A player is out when 
    • They are hit by a ball, including deflections off of a ball or player
    • A ball deflects off of a player or ball and hits a second player before hitting the ground 
      • All players who are hit with the ball before it hits the ground are out 
      • Deflections off of a headshot are not included and no players are out 
    • A player’s throw is caught cleanly before it hits the ground or another person (it cannot be bobbled or caught off a deflection) 
    • You attempt to catch a ball and you fumble it (the thrower remains in play)
    • A player exits the court for any reason, including attempting to jump or dodge the ball and you land outside the area of play
      • Any balls that go out of bounds will be retrieved by a staff member and put back in play on the same side of the gym that it went out of bounds on 
    • A player crosses or touches the centre line 
    • Unsportsmanlike behaviour 
    • The referee has called them out 
  • When a player is eliminated, they must leave the court and enter their team’s designated holding area (or assist in returning out of bound balls to the area of play without crossing the center line). Eliminated players CANNOT re-enter the game
  • Headshots do not result in a player being out. The thrower will be warned by the referee if it appeared intentional
  • The following behaviours are not allowed. First, the referee will provide a warning and then the player will be called out if continued: 
    • Hiding a person behind a person 
    • Crouching down with a ball held out in front of a player’s body for an extended period of time 
    • Squeezing a ball 
    • Kicking a ball at an opponent
  • Control of throw – the team with the most balls must throw within 5 seconds 
    • If balls are divided evenly the team with more players must throw 
    • If all is even, the team who was most recently thrown at must throw first 

Additional Notes

  • Any abusive language toward officials, players, and/or intramural staff WILL NOT BE TOLERATED. Any profanity or degrading of the official will result in a technical foul.  
    • Continued verbal harassment and questioning of officials can result in a second technical foul and expulsion from the game
    • Anyone expelled from the game will be expected to be out of sight and sound before the game restarts  
    • Failure to comply results in forfeiture of the game for the entire team.  
  • All referee’s decisions are final
  • Please be respectful of other both on and off the court. Foul language will not be tolerated
  • Any team/individual infractions will be dealt with in accordance with the Intramural Code of Conduct 
  • Most importantly, this is a recreation league, so have fun!